Campaign
Last updated
Last updated
The Campaign has five difficulty levels and is presented in the form of a global map, which is divided into 101 sectors. With each sector passed, the strength and number of zombies attacking the city increased. The battle map changes every 5th sector, and the 101st sector is the extreme at the current difficulty level. It is unique, there are no simple zombies - only bosses in large numbers attack the city.
The sector can be passed to 0, 1, 2, and 3 stars. The sector can be completed with 0, 1, 2 and 3 stars, when passing the sector with 3 stars without loss, it becomes possible to choose one of the following bonuses that the sector freed from zombies will bring:
+% to gold in the game;
+% to the experience of the Commander;
+% to the attack of all Turrets;
+% to token Staking (on the Site );
+ strength (HP) to the wall.
The campaign is the primary stable type of player's income. The players increase their leading indicators by capturing a new campaign sector and receiving ZTD tokens and commander experience.