Battlefield
The main game Events take place on the battlefield, a destroyed city with roads passing through it. When zombies attack, they go to the city fenced off with a concrete wall, where the base and the last surviving people are located. The player needs to place turrets along the road on the designated platforms to prevent zombies from entering the city.
When zombies pass the entire battlefield, they run into the last stronghold of defense of a living city - this is the gate. The gate has HP, which can be increased by upgrading the Commander or on the liberated sectors of the Campaign map. Zombies hit the gates until they break, or the Turrets near the gates kill them.
The battle always starts with a certain amount of iron, which is used exclusively to build and improve Turrets. The player receives iron for killing zombies, depending on their strength.
In battle, players can only use those Turrets, the NFT of which the player has installed in the slot on the zombietd.app Site. Any Turret installed on the battlefield can be upgraded to level 6 for iron.
To prevent the zombies from reaching the gate or to kill them when they have already reached the gate, the player can use additional ammunition, namely:
Grenade - weak damage, small radius of destruction, mini-stun;
Dynamite - average damage, the average radius of destruction;
Cryogenic Bomb - weak damage, large radius of destruction, the aura of slowing down for 5 seconds;
Hydrogen Bomb - medium damage, large radius of destruction;
Nuclear Bomb - strong damage, large radius of destruction.
Players can purchase additional ammunition in the game store for ZTD tokens.
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